![]() If the running average isn't drifting much anymore, it's probably a good result. Press accept button on the estimated refresh rate to configure RetroArch with the estimated rate. Also make sure you're running in full-screen for more accurate results (compositors can easily interfere with timing). RetroArch can give you an estimate of your monitors refresh rate in RGUI under video settings, which is updated in real-time using a running average over frame times. Without dynamic rate control one would need a "perfect" measurement which obviously isn't possible without special hardware. This is trivial to obtain by measuring manually under normal conditions. For proper behavior, an accuracy of roughly ~0.1% is needed for dynamic rate control to smooth out the drifting. It cannot be detected accurately enough by OS-provided APIs (i.e. For correct synchronization, video_refresh_rate must be configured for your monitor. While using RetroArch, the default settings might not be adequate, and you might experience video stuttering and/or audio crackling. Changes are proposed using "Pull Requests." +In order to propose improvements to this document, visit it's corresponding source page on github. It can be disabled, but be aware that proper video/audio sync is nearly impossible to obtain in that case. Synchronizing like this is a very demanding task timing-wise and dynamic rate control helps smooth out imperfections in timing which are guaranteed to arise. RetroArch uses Dynamic Rate Control to synchronize both video and audio at the same time.
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